================================================================
Title                   : Qreate 1.0
Author                  : eukara
Release Date            : July 29 2021
Email Address           : marco@icculus.org
Home Page               : icculus.org/~marco/qreate
			
*** Mod Description ***

Qreate is a sandbox mod/extension for id software's Quake.
It allows you to spawn pretty much all the entities made
available to use when making a map, but here you can place them
in real-time.

This was a project I started in 2009 and never released due to
a hard drive failure caused by my old AMD processor getting too
hot and crashing all the time. Just earlier in the year of 2012
a build was discovered on a floppy disk which I used to test this on a real DOS machine.

It is tested on DOSQuake and FTEQW.
So it's guaranteed to work on any decent Quake engine.

Note to Darkplaces users: You have to manually enter "exec binds.qc"
into the console because it ignores my custom quake.rc.
			  
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* Installation *

Go into your Quake directory and create a new folder named "qreate". 
Unzip all the files of this zip archive into that folder.
Now load Quake with the commandline parameter: -game qreate
Start a new game or load the maps over console.

* Maps Available *

SANDBOX:
start.bsp - by Xylemon
qr_abase.bsp - by Xylemon
qr_alley.bsp - by eukara
qr_art.bsp - by Xylemon
qr_hub_old.bsp - by Xylemon
qr_hunt.bsp - by eukara
qr_lost.bsp - by eukara
qr_manor.bsp - by eukara
qr_out_land.bsp - by eukara
qr_rcade.bsp - by Xylemon
qr_train.bsp - by eukara

ROLEPLAY:
qr_city.bsp - by Xylemon

NONSENSE:
qr_island.bsp
com_freecity.bsp

* Controls *

SANDBOX:
0 [number] 	: Switches to the ToolSet-Rifle
Q 		: Opens the spawn menu
E 		: Opens the tool menu

ROLEPLAY:
F1	-	Displays Character Information
F2	-	The Gesture/Usage Menu
F3	-	Select your Job

You use tools by firing the Tool-Rifle on slot 0.
By default the secondary fire, used to use the tools in reverse,
is bound to the right mouse button.

NOTE: If you want to customize the controls for those commands,
please edit the file "binds.cfg" in the qreate folder to your needs!
It's all documented.

Other than that there's the "deathmatch" cvar that can override gamemodes.

deathmatch 0 - auto
deathmatch 1 - force deathmatch multiplayer
deathmatch 2 - force sandbox
deathmatch 3 - force roleplay

* Play Information *

Game                    : Quake
Single Player           : Yes
Cooperative Play        : Yes
Deathmatch Play         : Yes
New Maps		: Yes (14)

* Copyright / Permissions *

You may NOT distribute modified versions of this 
mod without releasing the source code in the ./sdk/src directory.
You may make any modifications that you like.
The mod and its source is released under the 
GNU GENERAL PUBLIC LICENSE 2
(read LICENSE for details)
